Mortal Sin Build 18079334 + 1 DLC

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Mortal Sin is an action-packed indie RPG game developed by Nikola Todorovic. The game is currently in early access and offers players an immersive and exciting gameplay experience. Set in a dark and dangerous world, Mortal Sin takes players on a journey through a vast and intricate world filled with mysteries, danger, and adventure. In Mortal Sin, players assume the role of a hero who has been chosen to save the world from an impending doom. To do so, players must explore the game’s open world, fight their way through hordes of enemies, and uncover the secrets of the ancient artifacts scattered throughout the game.

NOTE. ed version: 19 June 2025 [Build 18079334 + 1 DLC]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

The game features a unique combat system that combines traditional RPG elements with action-packed combat mechanics. Players can choose from a variety of weapons and skills to take down their enemies, and must also carefully manage their character’s health and stamina during battles. As players progress through the game, they will encounter a variety of characters and factions, each with their own motivations and agendas. The choices players make during their journey will have a direct impact on the game’s story and outcome, making for a truly immersive and engaging experience. Mortal Sin is an exciting and challenging indie RPG game that offers players an immersive and action-packed gameplay experience. With its unique combat system, open-world exploration, and intriguing storyline, Mortal Sin is a game that’s sure to keep players hooked for hours on end.


System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bits
Processor: Intel Core i5-2500K 3.3GHz or AMD FX 6300 3.5GHz
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 1060 (2 GB) or AMD Radeon RX 580 (4 GB)
DirectX: Version 11
Storage: 5 GB available space
Additional Notes: Though not required, SSD for storage and 16 GB of memory is recommended

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bits
Processor: Intel Core i7-4770K 3.5GHz or Ryzen 5 1500X 3.5GHz
Memory: 8 GB RAM
Graphics: Nvidia GeForce RTX 2060 (6 GB) or AMD Radeon RX 6600 (8 GB)
DirectX: Version 11
Storage: 5 GB available space
Additional Notes: Though not required, SSD for storage is recommended


How to Install the Game

  1. the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Mortal.Sin.exe», Play!
  4. The language changes in the menu.

Mortal Sin Build 18079334 + 1 DLC

SIZE: 1.83 GB | s: |
Steam Rating: Very positive

Game Update history

  • Mortal Sin Build 17009260 → Build 18079334 [ 10.06.2025 ]
  • Mortal Sin Build 16887691 → Build 17009260 [ 17.01.2025 ]
  • Mortal Sin → Build 16887691 [ 04.01.2025 ]

Gameplay Trailer

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OfflineSkidCodexCo| SkidrowCODEX Team| 9 July 2023 05:29 (5 941 comments)
Balance
Boss health has been adjusted to values that make more sense. Previously, the forest boss had the most health despite being a caster. Now its health has been reduced, and the cave / dungeon bosses have had their health increased since they are melee based.
Slowed down the dungeon zombie’s kick, which was very difficult to parry before.

Polish
Audio polish on all enemy footsteps in the game. Enemy footsteps now sync to their audio correctly, and are much louder than before, so it’s easier to hear enemies coming up behind you.
Wraiths have new audio to give fair warning for when they approach from behind
Audio polish on all enemy projectiles so it’s easier to hear them coming
Enemies play their aggro sounds consistently now when initially aggroing and before attacking, so there is always if they are actively in combat with you
Adjusted wording of many tutorials and abilities to have more consistent and clear language.
Made the Maw of Sin entrance portal much larger and more distinct, so it’s harder to miss.

Bug Fixes
Fixed a bug with the unlock / quest notification UI where the first time it appeared it wouldn’t show the icon properly
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OfflineSkidCodexCo| SkidrowCODEX Team| Yesterday at 12:07 (5 941 comments)
Camera Shake Added – Hits now trigger screenshake based on their strength. This includes melee attacks, gunfire, magic staves, damage taken, and certain class abilities. You can disable it in settings—if you really want to ruin my day—but it massively improves the feel of combat.
Spell Recoil – Some spells now cause minor knockback and screenshake on cast, adding punch and weight to your magic.
New Enemy: Observer – The big red-headed freak from portal rooms and Maw of Sin is now a floor hazard across all main areas. Most common in the cave, where trap density was previously low.
Berserker Charge Buff – Using the Charge ability outside of the Whirlwind combo now halves its cooldown (6s instead of 12s), giving Berserker more flexible and responsive options.
New Berserker Combo: Ragespike – After using an ability, attacking immediately will perform a powerful charge thrust with an animation cancel. It’s a huge boost to non-Whirlwind playstyles and opens up a faster, more aggressive flow.
More Slow Motion – Added slow mo effects to certain class abilities, explosions, and enemy kills to boost dramatic impact.
Final Kill Slow Mo – Killing the last enemy in floor plate arenas, mid-area fights, or boss arenas now triggers a deeper, more cinematic slow motion. The intensity scales by encounter type.
Global Slow Motion Speed Tweaked – Base slow mo speed raised from 0.1x to 0.35x. Combined with more frequent usage, this keeps pacing punchy and smooth while still feeling dramatic.
Audio Variety – Added variation to one of the common hit sounds for weapons.
Red Floor Guides Improved – Red directional lines are now much clearer, especially in Realistic visuals mode.
New Intro Animation – Every time you launch the game, you’ll awaken through a stylized eye-opening effect. Flavorful. Sinful.
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